3d Max 2016 Use Guide
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The documentation set for 3ds Max resides primarily online. (Two exceptions for offline users are noted below.) Most documents are available from the Start menu Programs Autodesk program folder Help folder, as well as from the Help menu within 3ds Max and the Additional Help dialog. Installation Documentation Set You can access all of the documentation associated with installing, deploying, and licensing Autodesk 3ds Max 2016 using the links in the bottom left corner of the installer: Installation Help System Requirements Readme. The installer detects whether or not you have an internet connection. With a connection you will see the latest documentation online. Refer to the following table for direct links to these documents. Note: These tutorials reside on the Web, so an Internet connection is required.
To get the tutorial scene files, visit. MAXScript Help: Describes the MAXScript scripting language. If you're new to MAXScript, check out the “Learning MAXScript” chapter there. Access the MAXScript Help by choosing Help MAXScript Help. mental ray® Help: Documentation from NVIDIA® is available from Help menu Additional Help mental ray Help.
Further PDFs describing more complex concepts are available from the cover page of the mental ray Help. Note: The Autodesk 3ds Max 2016 Help documents most mental ray components available in the 3ds Max user interface. This includes documentation for lights for mental ray and specific shadow types, controls for adding mental ray shaders to lights and cameras, mental ray materials, custom shaders for 3ds Max, and the mental ray renderer controls. Additional Backburner Files: Backburner lets you render on multiple computers over a network. Procedures for using Backburner from inside 3ds Max are documented in this Autodesk 3ds Max Help File (see 'Network Rendering').
For further information on using and configuring Backburner go to the Help menu in Autodesk Backburner.
Book Preface Introduction to Autodesk 3 ds M ax 2016 Welcome to the world of Autodesk 3ds Max, an advanced application that is used to create still or animated 3D models and objects. With the help of this application, you can create realistic scenes by modifying objects, applying maps and materials to a scene, assigning environment to a scene, adding lights and cameras, and so on. Before working with Autodesk 3ds Max, you should have the basic knowledge of various tools and commands available in this software. In this chapter, you will learn the basic features of Autodesk 3ds Max.
3ds Max 2016 User Guide Pdf
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